Bludha
A gaming app built around computer vision. Exploring how visual interaction can create new ways for people to play.
Illustration represents the product direction.
I’m Muhammed Sameer. I build across software and hardware—from vision-based games to companion robots—with a focus on how people play, learn, and connect.

Two distinct directions, connected by an interest in technology that feels natural to use.
A gaming app built around computer vision. Exploring how visual interaction can create new ways for people to play.
Illustration represents the product direction.
A small companion robot for elderly people, focused on companionship and everyday interaction. Bringing a more personal, approachable form to robotics.
Concept illustration; not a photograph of the robot.
I founded Robovision Pvt Ltd to build educational hardware. Our product, Kit-E-Kit, combined a hands-on STEM hardware kit with AI-supported, game-based learning software.
The work included an IoT-enabled STEM learning kit with an educational drone. Robovision received ₹5 lakh in investment from MeitY for this venture.
The startup ultimately failed. It remains an important part of my founder journey—and the foundation I’m building on as I pursue new products.
Selected work across mobility, road safety, embedded intelligence, and robotics.
A road safety device using on-device machine learning. Development supported by a grant from the Government of Tamil Nadu, India.
A crash detection system, exploring the role of embedded technology in vehicle safety.
A semi-humanoid robot—an early project in bringing hardware, control systems, and physical interaction together.
Developing a self-navigating EV prototype with a Python-based navigation stack on Raspberry Pi for waypoint tracking and remote teleoperation. Designing segmented wireless charging tracks that activate through IR sensors to support on-the-go charging.
I’m an Electronics and Communication Engineering graduate based in Bengaluru, India. My work spans PCB design, embedded firmware, computer vision, and robotics.
I’m drawn to products that connect digital experiences with the physical world. I work hands-on, moving between software, electronics, and prototypes to turn an idea into something people can use.
I welcome conversations with founders, collaborators, and people supporting ambitious early-stage products. Let’s talk about what comes next.